ACE 8.0.5
Loading...
Searching...
No Matches
ACE_Asynch_Transmit_File Class Reference

This class is a factory for starting off asynchronous transmit files on a stream. More...

#include <Asynch_IO.h>

Inheritance diagram for ACE_Asynch_Transmit_File:
Collaboration diagram for ACE_Asynch_Transmit_File:

Classes

class  Result
 This is that class which will be passed back to the {handler} when the asynchronous transmit file completes. More...
class  Header_And_Trailer
 The class defines a data structure that contains pointers to data to send before and after the file data is sent. More...

Public Member Functions

 ACE_Asynch_Transmit_File ()
 A do nothing constructor.
virtual ~ACE_Asynch_Transmit_File ()
 Destructor.
int open (ACE_Handler &handler, ACE_HANDLE handle=ACE_INVALID_HANDLE, const void *completion_key=0, ACE_Proactor *proactor=0)
int transmit_file (ACE_HANDLE file, Header_And_Trailer *header_and_trailer=0, size_t bytes_to_write=0, unsigned long offset=0, unsigned long offset_high=0, size_t bytes_per_send=0, unsigned long flags=0, const void *act=0, int priority=0, int signal_number=ACE_SIGRTMIN)
virtual ACE_Asynch_Operation_Implimplementation () const
 Return the underlying implementation class.
Public Member Functions inherited from ACE_Asynch_Operation
int open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor)
int cancel ()
ACE_Proactorproactor () const
 Return the underlying proactor.
virtual ~ACE_Asynch_Operation ()=default
 Destructor.

Protected Attributes

ACE_Asynch_Transmit_File_Implimplementation_
 The implementation class.

Private Member Functions

void operator= (const ACE_Asynch_Transmit_File &)=delete
 ACE_Asynch_Transmit_File (const ACE_Asynch_Transmit_File &)=delete

Additional Inherited Members

Protected Member Functions inherited from ACE_Asynch_Operation
 ACE_Asynch_Operation ()=default
 Constructor.
ACE_Proactorget_proactor (ACE_Proactor *user_proactor, ACE_Handler &handler) const
 Get a proactor for/from the user.

Detailed Description

This class is a factory for starting off asynchronous transmit files on a stream.

Once {open} is called, multiple asynchronous {transmit_file}s can started using this class. A ACE_Asynch_Transmit_File::Result will be passed back to the {handler} when the asynchronous transmit file completes through the {ACE_Handler::handle_transmit_file} callback. The transmit_file function transmits file data over a connected network connection. The function uses the operating system's cache manager to retrieve the file data. This function provides high-performance file data transfer over network connections. This function would be of great use in a Web Server, Image Server, etc.

Constructor & Destructor Documentation

◆ ACE_Asynch_Transmit_File() [1/2]

ACE_Asynch_Transmit_File::ACE_Asynch_Transmit_File ( )

A do nothing constructor.

◆ ~ACE_Asynch_Transmit_File()

ACE_Asynch_Transmit_File::~ACE_Asynch_Transmit_File ( )
virtual

Destructor.

◆ ACE_Asynch_Transmit_File() [2/2]

ACE_Asynch_Transmit_File::ACE_Asynch_Transmit_File ( const ACE_Asynch_Transmit_File & )
privatedelete

Member Function Documentation

◆ implementation()

ACE_Asynch_Operation_Impl * ACE_Asynch_Transmit_File::implementation ( ) const
virtual

Return the underlying implementation class.

Implements ACE_Asynch_Operation.

◆ open()

int ACE_Asynch_Transmit_File::open ( ACE_Handler & handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void * completion_key = 0,
ACE_Proactor * proactor = 0 )

Initializes the factory with information which will be used with each asynchronous call. If ({handle} == ACE_INVALID_HANDLE), {ACE_Handler::handle} will be called on the {handler} to get the correct handle.

◆ operator=()

void ACE_Asynch_Transmit_File::operator= ( const ACE_Asynch_Transmit_File & )
privatedelete

◆ transmit_file()

int ACE_Asynch_Transmit_File::transmit_file ( ACE_HANDLE file,
Header_And_Trailer * header_and_trailer = 0,
size_t bytes_to_write = 0,
unsigned long offset = 0,
unsigned long offset_high = 0,
size_t bytes_per_send = 0,
unsigned long flags = 0,
const void * act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN )

This starts off an asynchronous transmit file. The {file} is a handle to an open file. {header_and_trailer} is a pointer to a data structure that contains pointers to data to send before and after the file data is sent. Set this parameter to 0 if you only want to transmit the file data. Upto {bytes_to_write} will be written to the {socket}. If you want to send the entire file, let {bytes_to_write} = 0. {bytes_per_send} is the size of each block of data sent per send operation. Please read the Win32 documentation on what the flags should be. Priority of the operation is specified by {priority}. On POSIX4-Unix, this is supported. Works like {nice} in Unix. Negative values are not allowed. 0 means priority of the operation same as the process priority. 1 means priority of the operation is one less than process. And so forth. On Win32, this is a no-op. {signal_number} is the POSIX4 real-time signal number to be used for the operation. {signal_number} ranges from ACE_SIGRTMIN to ACE_SIGRTMAX. This argument is a no-op on non-POSIX4 systems.

Member Data Documentation

◆ implementation_

ACE_Asynch_Transmit_File_Impl* ACE_Asynch_Transmit_File::implementation_
protected

The implementation class.


The documentation for this class was generated from the following files: