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My Project
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#include "osl/simpleState.h"#include "osl/bits/numBitmapEffect.h"#include "osl/bits/boardMask.h"#include "osl/bits/bitXmask.h"#include "osl/bits/effectedNumTable.h"#include "osl/mobility/mobilityTable.h"Go to the source code of this file.
Classes | |
| class | osl::effect::NumSimpleEffectTable |
| 局面全体の利きデータ. More... | |
Namespaces | |
| namespace | osl |
| namespace | osl::checkmate |
| namespace | osl::effect |
Functions | |
| bool | osl::effect::operator== (const NumSimpleEffectTable &, const NumSimpleEffectTable &) |
| std::ostream & | osl::effect::operator<< (std::ostream &, const NumSimpleEffectTable &) |
| bool | osl::effect::operator!= (const NumSimpleEffectTable &et1, const NumSimpleEffectTable &et2) |