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| template<Player P, Ptype Type> |
| void | doActionPtype (Piece p) |
| |
| template<Player P> |
| void | doAction (Piece p, Square) |
| |
| void | store (Piece p) |
| |
Definition at line 7 of file see.cc.
◆ doAction()
template<Player P>
| void eval::See::FindEffectMore::doAction |
( |
Piece |
p, |
|
|
Square |
|
|
) |
| |
|
inline |
◆ doActionPtype()
template<Player P, Ptype Type>
| void eval::See::FindEffectMore::doActionPtype |
( |
Piece |
p | ) |
|
|
inline |
◆ store()
| void eval::See::FindEffectMore::store |
( |
Piece |
p | ) |
|
◆ direct
| PtypeOSquareVector* eval::See::FindEffectMore::direct |
Definition at line 9 of file see.cc.
◆ more
| PtypeOSquareVector* eval::See::FindEffectMore::more |
◆ state
| const NumEffectState* eval::See::FindEffectMore::state |
◆ target
| Square eval::See::FindEffectMore::target |
The documentation for this struct was generated from the following file: