OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
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OgreGLES2Prerequisites.h File Reference
#include "OgrePrerequisites.h"
#include "OgreLogManager.h"
#include "OgreMath.h"
#include "OgreGLES2Exports.h"
#include "OgreGLES2Config.h"
#include <GLES3/glesw.h>

Namespaces

namespace  Ogre

Macros

#define ENABLE_GL_CHECK   0
#define getGLES2RenderSystem()
#define GL_DEPTH_COMPONENT32_OES   GL_DEPTH_COMPONENT32F
#define GL_FILL   0x1B02
#define OGRE_CHECK_GL_ERROR(glFunc)
#define OGRE_IF_IOS_VERSION_IS_GREATER_THAN(vers)

Typedefs

typedef GLContext Ogre::GLES2Context
typedef shared_ptr< GLES2GpuProgram > Ogre::GLES2GpuProgramPtr
typedef shared_ptr< GLES2TextureOgre::GLES2TexturePtr

Macro Definition Documentation

◆ OGRE_IF_IOS_VERSION_IS_GREATER_THAN

#define OGRE_IF_IOS_VERSION_IS_GREATER_THAN ( vers)

◆ getGLES2RenderSystem

#define getGLES2RenderSystem ( )
Value:
dynamic_cast<GLES2RenderSystem*>(Root::getSingleton().getRenderSystem())

◆ GL_FILL

#define GL_FILL   0x1B02

◆ GL_DEPTH_COMPONENT32_OES

#define GL_DEPTH_COMPONENT32_OES   GL_DEPTH_COMPONENT32F

◆ ENABLE_GL_CHECK

#define ENABLE_GL_CHECK   0

◆ OGRE_CHECK_GL_ERROR

#define OGRE_CHECK_GL_ERROR ( glFunc)
Value:
{ glFunc; }