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| | BorderPanelOverlayElement (const String &name) |
| | Constructor.
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| virtual | ~BorderPanelOverlayElement () |
| virtual void | _releaseManualHardwareResources () |
| | Notifies that hardware resources were lost.
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| virtual void | _restoreManualHardwareResources () |
| | Notifies that hardware resources should be restored.
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| void | _update (void) |
| | Internal method to update the element based on transforms applied.
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| void | _updateRenderQueue (RenderQueue *queue) |
| | Overridden from OverlayElement.
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| const String & | getBorderMaterialName (void) const |
| | Gets the name of the material to use for the borders.
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| Real | getBottomBorderSize (void) const |
| | Gets the size of the bottom border.
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| String | getBottomBorderUVString () const |
| String | getBottomLeftBorderUVString () const |
| String | getBottomRightBorderUVString () const |
| Real | getLeftBorderSize (void) const |
| | Gets the size of the left border.
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| String | getLeftBorderUVString () const |
| Real | getRightBorderSize (void) const |
| | Gets the size of the right border.
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| String | getRightBorderUVString () const |
| Real | getTopBorderSize (void) const |
| | Gets the size of the top border.
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| String | getTopBorderUVString () const |
| String | getTopLeftBorderUVString () const |
| String | getTopRightBorderUVString () const |
| const String & | getTypeName (void) const |
| | See OverlayElement.
|
| virtual void | initialise (void) |
| | Initialise.
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| void | setBorderMaterialName (const String &name, const String &group=DEFAULT_RESOURCE_GROUP) |
| | Sets the name of the material to use for the borders.
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| void | setBorderSize (Real left, Real right, Real top, Real bottom) |
| | Sets the size of the border separately for all borders.
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| void | setBorderSize (Real sides, Real topAndBottom) |
| | Sets the size of the border, with different sizes for vertical and horizontal borders.
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| void | setBorderSize (Real size) |
| | Sets the size of the border.
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| void | setBottomBorderUV (Real u1, Real v1, Real u2, Real v2) |
| | Sets the texture coordinates for the bottom edge of the border.
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| void | setBottomLeftBorderUV (Real u1, Real v1, Real u2, Real v2) |
| | Sets the texture coordinates for the bottom-left corner of the border.
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| void | setBottomRightBorderUV (Real u1, Real v1, Real u2, Real v2) |
| | Sets the texture coordinates for the bottom-right corner of the border.
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| void | setLeftBorderUV (Real u1, Real v1, Real u2, Real v2) |
| | Sets the texture coordinates for the left edge of the border.
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| void | setMetricsMode (GuiMetricsMode gmm) |
| | Tells this element how to interpret the position and dimension values it is given.
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| void | setRightBorderUV (Real u1, Real v1, Real u2, Real v2) |
| | Sets the texture coordinates for the right edge of the border.
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| void | setTopBorderUV (Real u1, Real v1, Real u2, Real v2) |
| | Sets the texture coordinates for the top edge of the border.
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| void | setTopLeftBorderUV (Real u1, Real v1, Real u2, Real v2) |
| | Sets the texture coordinates for the top-left corner of the border.
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| void | setTopRightBorderUV (Real u1, Real v1, Real u2, Real v2) |
| | Sets the texture coordinates for the top-right corner of the border.
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| void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) |
| | Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any.
|
| | PanelOverlayElement (const String &name) |
| | Constructor.
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| virtual | ~PanelOverlayElement () |
| void | _updateRenderQueue (RenderQueue *queue) |
| | Overridden from OverlayContainer.
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| void | getRenderOperation (RenderOperation &op) |
| | See Renderable.
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| Real | getTileX (ushort layer=0) const |
| Real | getTileY (ushort layer=0) const |
| | Gets the number of times the texture should repeat vertically.
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| void | getUV (Real &u1, Real &v1, Real &u2, Real &v2) const |
| | Get the uv coordinates for the panel.
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| bool | isTransparent (void) const |
| | Returns whether this panel is transparent.
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| void | setTiling (Real x, Real y, ushort layer=0) |
| | Sets the number of times textures should repeat.
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| void | setTransparent (bool isTransparent) |
| | Sets whether this panel is transparent (used only as a grouping level), or if it is actually rendered.
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| void | setUV (Real u1, Real v1, Real u2, Real v2) |
| | Sets the texture coordinates for the panel.
|
| | OverlayContainer (const String &name) |
| | Constructor: do not call direct, use OverlayManager::createOverlayElement.
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| virtual | ~OverlayContainer () |
| void | _addChild (OverlayElement *elem) |
| virtual void | _notifyParent (OverlayContainer *parent, Overlay *overlay) |
| | Overridden from OverlayElement.
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| virtual void | _notifyViewport () |
| | Overridden from OverlayElement.
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| virtual void | _notifyWorldTransforms (const Matrix4 &xform) |
| | Overridden from OverlayElement.
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| virtual ushort | _notifyZOrder (ushort newZOrder) |
| | Overridden from OverlayElement.
|
| virtual void | _positionsOutOfDate (void) |
| | Tell the object and its children to recalculate.
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| void | _removeChild (const String &name) |
| void | _removeChild (OverlayElement *elem) |
| virtual void | addChild (OverlayElement *elem) |
| | Adds another OverlayElement to this container.
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| virtual void | addChildImpl (OverlayContainer *cont) |
| | Add a nested container to this container.
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| virtual void | addChildImpl (OverlayElement *elem) |
| | Adds another OverlayElement to this container.
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| virtual OverlayElement * | clone (const String &instanceName) |
| void | copyFromTemplate (OverlayElement *templateOverlay) |
| virtual OverlayElement * | findElementAt (Real x, Real y) |
| | This returns a OverlayElement at position x,y.
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| virtual OverlayElement * | getChild (const String &name) |
| | Gets the named child of this container.
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| virtual ChildContainerIterator | getChildContainerIterator (void) |
| | Gets an iterator for just the container children of this object.
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| virtual ChildIterator | getChildIterator (void) |
| const ChildMap & | getChildren () const |
| | Gets all the children of this object.
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| virtual bool | isChildrenProcessEvents () const |
| | Should this container pass events to their children.
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| bool | isContainer () const |
| | Overridden from OverlayElement.
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| virtual void | removeChild (const String &name) |
| | Removes a named element from this container.
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| virtual void | setChildrenProcessEvents (bool val) |
| | Should this container pass events to their children.
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| | OverlayElement (const String &name) |
| | Constructor: do not call direct, use OverlayManager::createElement.
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| virtual | ~OverlayElement () |
| virtual void | _getClippingRegion (RealRect &clippingRegion) |
| | Gets the clipping region of the element.
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| virtual Real | _getDerivedLeft (void) |
| | Gets the 'left' position as derived from own left and that of parents.
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| virtual Real | _getDerivedTop (void) |
| | Gets the 'top' position as derived from own left and that of parents.
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| Real | _getHeight (void) const |
| | Gets the height of this element in relation to the screen (where 1.0 = screen height).
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| Real | _getLeft (void) const |
| | Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right).
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| virtual Real | _getRelativeHeight (void) |
| | Gets the 'height' as derived from own height and metrics mode.
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| virtual Real | _getRelativeWidth (void) |
| | Gets the 'width' as derived from own width and metrics mode.
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| Real | _getTop (void) const |
| | Gets the top of this element in relation to the screen (where 0 = far left, 1.0 = far right).
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| Real | _getWidth (void) const |
| | Gets the width of this element in relation to the screen (where 1.0 = screen width).
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| void | _setDimensions (Real width, Real height) |
| | Sets the width and height of this element in relation to the screen (where 1.0 = screen width).
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| void | _setHeight (Real height) |
| | Sets the height of this element in relation to the screen (where 1.0 = screen width).
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| void | _setLeft (Real left) |
| | Sets the left of this element in relation to the screen (where 1.0 = screen width).
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| void | _setParent (OverlayContainer *parent) |
| void | _setPosition (Real left, Real top) |
| | Sets the left and top of this element in relation to the screen (where 1.0 = screen width).
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| void | _setTop (Real top) |
| | Sets the top of this element in relation to the screen (where 1.0 = screen width).
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| void | _setWidth (Real width) |
| | Sets the width of this element in relation to the screen (where 1.0 = screen width).
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| virtual void | _updateFromParent (void) |
| | Updates this elements transform based on it's parent.
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| virtual bool | contains (Real x, Real y) const |
| | Returns true if xy is within the constraints of the component.
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| virtual const DisplayString & | getCaption (void) const |
| | Gets the caption for this element.
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| virtual const ColourValue & | getColour (void) const |
| | Gets the colour for this element.
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| Real | getHeight (void) const |
| | Gets the height of this element in relation to the screen (where 1.0 = screen height).
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| virtual GuiHorizontalAlignment | getHorizontalAlignment (void) const |
| | Gets the horizontal alignment for this element.
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| Real | getLeft (void) const |
| | Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right).
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| const LightList & | getLights (void) const |
| | Gets a list of lights, ordered relative to how close they are to this renderable.
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| const MaterialPtr & | getMaterial (void) const |
| | See Renderable.
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| virtual const String & | getMaterialName (void) const |
| | Gets the name of the material this element uses.
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| virtual GuiMetricsMode | getMetricsMode (void) const |
| | Retrieves the current settings of how the element metrics are interpreted.
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| const String & | getName (void) const |
| | Gets the name of this overlay.
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| OverlayContainer * | getParent () |
| | Returns the parent container.
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| const OverlayElement * | getSourceTemplate () const |
| | Returns the SourceTemplate for this element.
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| Real | getSquaredViewDepth (const Camera *cam) const |
| | Overridden from Renderable.
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| Real | getTop (void) const |
| | Gets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom).
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| virtual GuiVerticalAlignment | getVerticalAlignment (void) const |
| | Gets the vertical alignment for this element.
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| Real | getWidth (void) const |
| | Gets the width of this element in relation to the screen (where 1.0 = screen width).
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| void | getWorldTransforms (Matrix4 *xform) const |
| | See Renderable.
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| ushort | getZOrder () const |
| | Returns the zOrder of the element.
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| virtual void | hide (void) |
| | Hides this element if it was visible.
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| virtual bool | isCloneable () const |
| bool | isEnabled () const |
| virtual bool | isKeyEnabled () const |
| bool | isVisible (void) const |
| | Returns whether or not the element is visible.
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| virtual void | setCaption (const DisplayString &text) |
| | Sets the caption on elements that support it.
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| virtual void | setCloneable (bool c) |
| virtual void | setColour (const ColourValue &col) |
| | Sets the colour on elements that support it.
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| void | setDimensions (Real width, Real height) |
| | Sets the dimensions of this element in relation to the screen (1.0 = screen width/height).
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| virtual void | setEnabled (bool b) |
| void | setHeight (Real height) |
| | Sets the height of this element in relation to the screen (where 1.0 = screen height).
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| virtual void | setHorizontalAlignment (GuiHorizontalAlignment gha) |
| | Sets the horizontal origin for this element.
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| void | setLeft (Real left) |
| | Sets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right).
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| void | setMaterial (const MaterialPtr &mat) |
| | Sets the the material this element will use.
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| void | setMaterialName (const String &matName, const String &group=DEFAULT_RESOURCE_GROUP) |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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| void | setPosition (Real left, Real top) |
| | Sets the position of the top-left corner of the element, relative to the screen size (1.0 = screen width / height).
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| void | setTop (Real Top) |
| | Sets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom).
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| virtual void | setVerticalAlignment (GuiVerticalAlignment gva) |
| | Sets the vertical origin for this element.
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| void | setWidth (Real width) |
| | Sets the width of this element in relation to the screen (where 1.0 = screen width).
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| virtual void | show (void) |
| | Shows this element if it was hidden.
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| void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) |
| | Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any.
|
| | StringInterface () |
| virtual | ~StringInterface () |
| | Virtual destructor, see Effective C++.
|
| void | copyParametersTo (StringInterface *dest) const |
| | Method for copying this object's parameters to another object.
|
| ParamDictionary * | getParamDictionary (void) |
| | Retrieves the parameter dictionary for this class.
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| const ParamDictionary * | getParamDictionary (void) const |
| String | getParameter (const String &name) const |
| | Generic parameter retrieval method.
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| const ParameterList & | getParameters (void) const |
| | Retrieves a list of parameters valid for this object.
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| bool | setParameter (const String &name, const String &value) |
| | Generic parameter setting method.
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| void | setParameterList (const NameValuePairList ¶mList) |
| | Generic multiple parameter setting method.
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| | Renderable () |
| virtual | ~Renderable () |
| | Virtual destructor needed as class has virtual methods.
|
| virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
| | Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
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| virtual bool | getCastsShadows (void) const |
| | Method which reports whether this renderable would normally cast a shadow.
|
| const Vector4 & | getCustomParameter (size_t index) const |
| | Gets the custom value associated with this Renderable at the given index.
|
| virtual unsigned short | getNumWorldTransforms (void) const |
| | Returns the number of world transform matrices this renderable requires.
|
| bool | getPolygonModeOverrideable (void) const |
| | Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
|
| const RenderSystemDataPtr & | getRenderSystemData () const |
| virtual Technique * | getTechnique (void) const |
| | Retrieves a pointer to the Material Technique this renderable object uses.
|
| bool | getUseIdentityProjection (void) const |
| | Returns whether or not to use an 'identity' projection.
|
| bool | getUseIdentityView (void) const |
| | Returns whether or not to use an 'identity' view.
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| const Any & | getUserAny (void) const |
| UserObjectBindings & | getUserObjectBindings () |
| | Return an instance of user objects binding associated with this class.
|
| const UserObjectBindings & | getUserObjectBindings () const |
| | Return an instance of user objects binding associated with this class.
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| bool | hasCustomParameter (size_t index) const |
| | Checks whether a custom value is associated with this Renderable at the given index.
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| virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
| | Called immediately after the Renderable has been rendered.
|
| virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
| | Called just prior to the Renderable being rendered.
|
| void | removeCustomParameter (size_t index) |
| | Removes a custom value which is associated with this Renderable at the given index.
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| void | setCustomParameter (size_t index, const Vector4 &value) |
| | Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
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| void | setPolygonModeOverrideable (bool override) |
| | Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
|
| void | setRenderSystemData (RenderSystemDataPtr val) const |
| void | setUseIdentityProjection (bool useIdentityProjection) |
| | Sets whether or not to use an 'identity' projection.
|
| void | setUseIdentityView (bool useIdentityView) |
| | Sets whether or not to use an 'identity' view.
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| void | setUserAny (const Any &anything) |