OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
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Ogre::D3D11StereoDriverBridge Class Reference

Bridge interface from the render system to the stereo driver. More...

#include <OgreD3D11StereoDriverBridge.h>

Inheritance diagram for Ogre::D3D11StereoDriverBridge:

Public Member Functions

 D3D11StereoDriverBridge (StereoModeType stereoMode)
virtual ~D3D11StereoDriverBridge ()
bool addRenderWindow (D3D11RenderWindowBase *renderWindow) const
StereoModeType getStereoMode () const
bool isStereoEnabled (const String &renderWindowName) const
bool removeRenderWindow (const String &renderWindowName) const
bool setDrawBuffer (const ColourBufferType colourBuffer) const
Public Member Functions inherited from Ogre::Singleton< D3D11StereoDriverBridge >
 ~Singleton (void)

Static Public Member Functions

static D3D11StereoDriverBridgegetSingleton (void)
static D3D11StereoDriverBridgegetSingletonPtr (void)
Static Public Member Functions inherited from Ogre::Singleton< D3D11StereoDriverBridge >
static D3D11StereoDriverBridgegetSingleton (void)
 Get the singleton instance.
static D3D11StereoDriverBridgegetSingletonPtr (void)
 Get the singleton instance.

Detailed Description

Bridge interface from the render system to the stereo driver.

Loads the correct driver and forwards the methods to the stereo driver implementation.

Constructor & Destructor Documentation

◆ D3D11StereoDriverBridge()

Ogre::D3D11StereoDriverBridge::D3D11StereoDriverBridge ( StereoModeType stereoMode)

Referenced by getSingleton(), and getSingletonPtr().

◆ ~D3D11StereoDriverBridge()

virtual Ogre::D3D11StereoDriverBridge::~D3D11StereoDriverBridge ( )
virtual

Member Function Documentation

◆ getSingleton()

D3D11StereoDriverBridge & Ogre::D3D11StereoDriverBridge::getSingleton ( void )
static

◆ getSingletonPtr()

D3D11StereoDriverBridge * Ogre::D3D11StereoDriverBridge::getSingletonPtr ( void )
static

◆ getStereoMode()

StereoModeType Ogre::D3D11StereoDriverBridge::getStereoMode ( ) const

◆ addRenderWindow()

bool Ogre::D3D11StereoDriverBridge::addRenderWindow ( D3D11RenderWindowBase * renderWindow) const

◆ removeRenderWindow()

bool Ogre::D3D11StereoDriverBridge::removeRenderWindow ( const String & renderWindowName) const

◆ isStereoEnabled()

bool Ogre::D3D11StereoDriverBridge::isStereoEnabled ( const String & renderWindowName) const

◆ setDrawBuffer()

bool Ogre::D3D11StereoDriverBridge::setDrawBuffer ( const ColourBufferType colourBuffer) const

The documentation for this class was generated from the following file: