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OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
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Factory class for GLSL programs. More...
#include <OgreGLSLProgramFactory.h>
Public Member Functions | |
| GLSLProgramFactory (void) | |
| ~GLSLProgramFactory (void) | |
| GpuProgram * | create (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader) |
| Create an instance of GLSLProgram. | |
| const String & | getLanguage (void) const |
| Get the name of the language this factory creates programs for. | |
| Public Member Functions inherited from Ogre::HighLevelGpuProgramFactory | |
| HighLevelGpuProgramFactory () | |
| virtual | ~HighLevelGpuProgramFactory () |
| virtual void | destroy (GpuProgram *prog) |
Factory class for GLSL programs.
| Ogre::GLSL::GLSLProgramFactory::GLSLProgramFactory | ( | void | ) |
| Ogre::GLSL::GLSLProgramFactory::~GLSLProgramFactory | ( | void | ) |
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Get the name of the language this factory creates programs for.
Implements Ogre::HighLevelGpuProgramFactory.
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virtual |
Create an instance of GLSLProgram.
Implements Ogre::HighLevelGpuProgramFactory.