OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
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Ogre::LodCollapseCost Class Referenceabstract

#include <OgreLodCollapseCost.h>

Inheritance diagram for Ogre::LodCollapseCost:

Public Member Functions

virtual ~LodCollapseCost ()
virtual Real computeEdgeCollapseCost (LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)=0
 Returns the collapse cost of the given edge.
virtual void computeVertexCollapseCost (LodData *data, LodData::Vertex *vertex, Real &collapseCost, LodData::Vertex *&collapseTo)
 Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated.
virtual void initCollapseCosts (LodData *data)
 This is called after the LodInputProvider has initialized LodData.
virtual void initVertexCollapseCost (LodData *data, LodData::Vertex *vertex)
 Called from initCollapseCosts for every edge.
virtual void updateVertexCollapseCost (LodData *data, LodData::Vertex *vertex)
 Called when edge cost gets invalid.

Constructor & Destructor Documentation

◆ ~LodCollapseCost()

virtual Ogre::LodCollapseCost::~LodCollapseCost ( )
inlinevirtual

Member Function Documentation

◆ initCollapseCosts()

virtual void Ogre::LodCollapseCost::initCollapseCosts ( LodData * data)
virtual

This is called after the LodInputProvider has initialized LodData.

Reimplemented in Ogre::LodCollapseCostOutside, Ogre::LodCollapseCostProfiler, and Ogre::LodCollapseCostQuadric.

◆ initVertexCollapseCost()

virtual void Ogre::LodCollapseCost::initVertexCollapseCost ( LodData * data,
LodData::Vertex * vertex )
virtual

Called from initCollapseCosts for every edge.

◆ updateVertexCollapseCost()

virtual void Ogre::LodCollapseCost::updateVertexCollapseCost ( LodData * data,
LodData::Vertex * vertex )
virtual

Called when edge cost gets invalid.

Reimplemented in Ogre::LodCollapseCostQuadric.

◆ computeVertexCollapseCost()

virtual void Ogre::LodCollapseCost::computeVertexCollapseCost ( LodData * data,
LodData::Vertex * vertex,
Real & collapseCost,
LodData::Vertex *& collapseTo )
virtual

Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated.

Reimplemented in Ogre::LodCollapseCostProfiler.

◆ computeEdgeCollapseCost()

virtual Real Ogre::LodCollapseCost::computeEdgeCollapseCost ( LodData * data,
LodData::Vertex * src,
LodData::Edge * dstEdge )
pure virtual

The documentation for this class was generated from the following file: