OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
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Ogre::SPIRVShaderFactory Class Reference

#include <OgreSPIRVShaderFactory.h>

Inheritance diagram for Ogre::SPIRVShaderFactory:

Public Member Functions

 SPIRVShaderFactory ()
 ~SPIRVShaderFactory ()
GpuProgramcreate (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
 Create an instance of GLSLProgram.
const StringgetLanguage (void) const
 Get the name of the language this factory creates shaders for.
Public Member Functions inherited from Ogre::HighLevelGpuProgramFactory
 HighLevelGpuProgramFactory ()
virtual ~HighLevelGpuProgramFactory ()
virtual void destroy (GpuProgram *prog)

Constructor & Destructor Documentation

◆ SPIRVShaderFactory()

Ogre::SPIRVShaderFactory::SPIRVShaderFactory ( )

◆ ~SPIRVShaderFactory()

Ogre::SPIRVShaderFactory::~SPIRVShaderFactory ( )

Member Function Documentation

◆ getLanguage()

const String & Ogre::SPIRVShaderFactory::getLanguage ( void ) const
virtual

Get the name of the language this factory creates shaders for.

Implements Ogre::HighLevelGpuProgramFactory.

◆ create()

GpuProgram * Ogre::SPIRVShaderFactory::create ( ResourceManager * creator,
const String & name,
ResourceHandle handle,
const String & group,
bool isManual,
ManualResourceLoader * loader )
virtual

Create an instance of GLSLProgram.

Implements Ogre::HighLevelGpuProgramFactory.


The documentation for this class was generated from the following file: