OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
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Ogre::LodInputBuffer Struct Reference

Data representing all required information from a Mesh. Used by LodInputProviderBuffer. More...

#include <OgreLodBuffer.h>

Classes

struct  Submesh

Public Member Functions

void fillBuffer (Ogre::MeshPtr mesh)

Public Attributes

Real boundingSphereRadius
String meshName
LodVertexBuffer sharedVertexBuffer
std::vector< Submeshsubmesh

Detailed Description

Data representing all required information from a Mesh. Used by LodInputProviderBuffer.

Member Function Documentation

◆ fillBuffer()

void Ogre::LodInputBuffer::fillBuffer ( Ogre::MeshPtr mesh)

Member Data Documentation

◆ submesh

std::vector<Submesh> Ogre::LodInputBuffer::submesh

◆ sharedVertexBuffer

LodVertexBuffer Ogre::LodInputBuffer::sharedVertexBuffer

◆ meshName

String Ogre::LodInputBuffer::meshName

◆ boundingSphereRadius

Real Ogre::LodInputBuffer::boundingSphereRadius

The documentation for this struct was generated from the following file: